Thursday, April 3, 2008

The Bathroom

Here's what I have so far for the bathroom. I'll post later tonight on the ending because I want to see what's coming up for the main bar area.

Upon Entering:
As you step into the bathroom you immediately notice that it is quite stuffy and warm but thankfully free of any immediate odors commonly associated with public restrooms. You note the odd design of the facility; to your right is one sink with a small mirror and light above it next to a row of five stalls with a matching number of urinals across from them. The spacing is rather narrow and the only source of ventilation is from an open slit window high up on the back wall. The stall doors for whatever reason are numbered 1-5 with number 1 being closest to you. Someone is coughing loudly from what sounds like the fourth stall. "That must be where Ace is toking up on Fire" you think to yourself. The stuffiness of the room begins to get to you again, the kind that could've easily fogged up your glasses if you wore any to start with. You recall what the -Guy from main bar area/dance floor- said about finding the password to the ViP lounge; "You look like a smart kid, you'll probably realize soon enough it's gonna be right under your nose."


Interactive Elements:
Vent window- Can be closed to make the room even stuffier.
Sink- Has both hot and cold water nozzles that can be turned on/off. Closing the vent and then turning on the hot water will generate enough steam to fog up the mirror enough to reveal the password to the ViP lounge.
Stall Doors- All of them can be opened except for number 4. You can also knock on each of the doors before entering.
Toilets- They can be flushed or have the lids to their water resovoirs removed. The player can also sit down on them if they like. Flushing repeatedly will eventually generate a snarky comment of some sort.
Toilet Paper- Can be taken and carried around inside the bathroom. Can also be unrolled in a vain attempt to look for the ViP lounge password.

The Stalls:
Stall Number 1- You knock on the door, no one answers. You enter and notice nothing special about it. There is an extra roll of toilet paper sitting on top of the water resovoir.

Stall Number 2- You are about to knock on the door when something knocks first from inside. "KNOCK KNOCK!" (From here the player can either reply or heed the warning he may or may not have gotten from someone else in the club's main bar area/dance floor.)
"Who's there?" you reply.
"GUESS WHO?" the sound of the stall's door lock clicks suddenly. (Again the player can either open the door or leave it alone.)
You open the door and find... A GRUE!!! Quick think fast! (Doesn't matter what else the player does at this point, the Grue will kill them regardless.)
You slam the door shut immediately and let out a brief sigh of relief only to have your ankles pulled out from under you. As your nails claw into the tiled floor your screams are muffled by the club's pounding techo music. YOU ARE DEAD!

Stall Number 3- You knock on the door, no one answers. You enter and again see nothing of interest except that the lid of the toilet's water resovoir appears to have been moved. (There is a Tab of Fire taped to the inside the lid of the toilet's water resovoir.)

Stall Number 4- You can clearly hear Ace coughing and exhibiting other audible consequences of abusing Fire tabs. Best to leave him alone.

Stall Number 5- You knock on the door, no one answers. The final stall again doesn't look any different from the first one except that it appears barren of any toilet paper whatsoever. (Sitting down will trigger a reaction from Ace in stall number 4)
You sit down flustered with the apparent mystery of the hidden location of the password to the ViP lounge. Ace's hand appears from under the neighboring stall snapping his fingers. "Hey man can ya spare some tp?" (The player can give Ace the toilet paper but won't get the Tab of Fire unless he holds out and forces Ace to give it to him in exchange.)

Hazard:
The only hazard is the grue in stall number 2. A subtle warning can be given to the player from someone in the main bar area.

Characters:
Ace is the only person in the bathroom.

Items:
There are two Tabs of Fire that can be found here; one from Ace, and the other in stall number 3.

The toilet paper can only be carried around in the bathroom. It's vital to acquiring the Tab of Fire from Ace.

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